Additional Information

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Performance notes and details

 

Delay Section Notes

The delay section has two separate stereo delays each with it's own stereo low pass filter. The delay values are chosen by selecting the bpm of the audio input to the ReAnimator. This allows quick changes to other bpms, like a different song/track. Switching to new bpm's is handled quickly and seamlessly. If you do not know the bpm of the audio set the Delay time to 120 and move up or down and see if it creates anything interesting.

To create a natural decaying echo (factory Preset 1) set Delay 1 to 50 and delay 2 to 25. Then set the filter on delay 1 to 80 and the filter on Delay 2 to 40. Set the bpm to 100. This creates a delayed version of the original signal added back to the audio 600 ms later at half the loudness of the initial audio with a lot of filtering that removes some of the higher frequencies. The Delay 2 is set to be about 40 percent of the original and will be added back at 1200 ms, 1.2 seconds, after the sound originally occurred. This is Preset 1 of the original presets. Decrease the Delay time knob for a longer delay and increase to create shorter delays. The actual time of the delays is shown in the chart below.

This section is great for adding syncopations or additional rhythms to audio. Hi Hats and snare lines can be easily made more complex and quickly faded in and out to taste. A sound source like a kick drum on every beat will just be doubling what is already there since the audio is occurring on every beat. A synth line or melody input to the ReAnimator will be transformed into a more complex melody. Using the Delay sliders you can add the exact amount of delay you want and vary that amount during different sections of a song track.

 

How to get the actual values for Delay 1 and Delay 2.

So first you need to know bpm stands for beats per minute. OK take the slowest case here of 60 bpm, we know there is a beat every second since 60 beats per minute happens to coincide with the fact that there are 60 seconds to a minute.

So it looks like this in ms (60,000ms =60 seconds) 60,000 / 60 bpm and we get 1,000 ms or 1 second.

100 bpm = Delay 1 = 60,000/100 = 600ms as in the above example Preset 1.

------------- Delay 2 = 2 times Delay 1 = 1200ms or 1.2 seconds

Below is the bpm value for Delay 1 and Delay 2

The Bpm chart below shows the bpm selectable in the first column

which ranges from 60 to 150, and the value of Delay1 and Delay 2 in milliseconds

(1000 ms = 1 second)

 

bpm ------delay 1--delay 2

60 1000.00 2000.00
61 983.61 1967.22
62 967.74 1935.48
63 952.38 1904.76
64 937.50 1875.00
65 923.08 1846.16
66 909.09 1818.18
67 895.52 1791.04
68 882.35 1764.70
69 869.57 1739.14
70 857.14 1714.28
71 845.07 1690.14
72 833.33 1666.66
73 821.92 1643.84
74 810.81 1621.62
75 800.00 1600.00
76 789.47 1578.94
77 779.22 1558.44
78 769.23 1538.46
79 759.49 1518.98
80 750.00 1500.00
81 740.74 1481.48
82 731.71 1463.42
83 722.89 1445.78
84 714.29 1428.58
85 705.88 1411.76
86 697.67 1395.34
87 689.66 1379.32
88 681.82 1363.64
89 674.16 1348.32
90 666.67 1333.34
91 659.34 1318.68
92 652.17 1304.34
93 645.16 1290.32
94 638.30 1276.60
95 631.58 1263.16
96 625.00 1250.00
97 618.56 1237.12
98 612.24 1224.48
99 606.06 1212.12
100 600.00 1200.00
101 594.06 1188.12
102 588.24 1176.48
103 582.52 1165.04
104 576.92 1153.84
105 571.43 1142.86
106 566.04 1132.08
107 560.75 1121.50
108 555.56 1111.12
109 550.46 1100.92
110 545.45 1090.90
111 540.54 1081.08
112 535.71 1071.42
113 530.97 1061.94
114 526.32 1052.64
115 521.74 1043.48
116 517.24 1034.48
117 512.82 1025.64
118 508.47 1016.94
119 504.20 1008.40
120 500.00 1000.00
121 495.87 991.74
122 491.80 983.60
123 487.80 975.60
124 483.87 967.74
125 480.00 960.00
126 476.19 952.38
127 472.44 944.88
128 468.75 937.50
129 465.12 930.24
130 461.54 923.08
131 458.02 916.04
132 454.55 909.10
133 451.13 902.26
134 447.76 895.52
135 444.44 888.88
136 441.18 882.36
137 437.96 875.92
138 434.78 869.56
139 431.65 863.30
140 428.57 857.14
141 425.53 851.06
142 422.54 845.08
143 419.58 839.16
144 416.67 833.34
145 413.79 827.58
146 410.96 821.92
147 408.16 816.32
148 405.41 810.82
149 402.68 805.36
150 400.00 800.00

Reverb Section

The ReAnimator has two separate stereo reverbs.

The first is the Room reverb. This reverb simulates a small room when the Reverb Size knob is set to lower then 20. This is can add light reverb to a signal and by fading in and out with the Room Reverb slider you can easily adjust to the desired amount. This reverb is good for percussion sounds and with the delay signal can liven up a boring drum track. Increasing the Reverb Size knob creates a larger room. The walls are further away and the late echo decays out over a larger area.

The second reverb is the Hall reverb. This reverb simulates a very large rooms from a small hall to a large auditorium. When the Reverb Size knob is set to lower positions the Hall has walls that are closer. Increasing the Reverb Size knob creates a larger Hal where the walls are further away and the late echo decays out over a larger area. . This late echo is much longer then the Room reverb.

To hear the difference switch between Preset 2 which highlights the Room reverb, and Preset 3 which uses the Hall reverb.

Filters Section

There are two mono Low Pass filters for the Left and Right audio input to the ReAnimator. These filters are 4-pole Low pass filters like most analog synthesizers and have adjustable resonance.

Sweeping the Frequency knobs while audio is playing through the ReAnimator can produce quite interesting sounds. Adding a small amount of resonance can accentuate this motion. This can be further enhanced by the Output section.

 

Output Section

This effect adds overdrive to a signal. This is a type of saturation overdrive, where louder parts are driven to saturation to create a pleasing light distortion. This is not a simulation of a guitar like distortion from a fuzz box or overdriven loud amp, sorry metal heads. It is meant to bring out or accent different frequencies.

Turn up the drive and adjust the Lo and High knobs. Keep in mind that since the peaks in the audio are getting messed with most, if the audio input is very low in volume or there are no peaks, not much is going to happen. Set all three knobs to 50 and them to turn the Drive knob to 0 and up to 99 to clearly hear the effect.

Preset Section

The Preset Memory section allows you to save and recall all of the knobs and sliders except the volume knob. There are 8 preset locations.

Save - To save a preset press the Save switch in the Preset memory section. The screen will ask you to choose a preset number with the Preset # knob and the light under the Preset # will light. Choose a Preset # (1 to 8) and hit the Save switch to save the Preset. Hit Cancel at any time to cancel the save. After saving a preset you will notice the Preset # saved is in the upper left of the LCD indicating that it is the current preset.

Recall - To recall a preset press the Recall button in the Preset memory section. The screen will ask you to choose a preset number with the Preset # knob and the light under the Preset # will light. Choose a Preset # 1 to 8, or choose Live Mode. Live Mode clears any preset active so that all the controls are live (not in a preset). Hit Recall to recall the Preset. Hit Cancel at any time to cancel the recall. After recalling a preset you will notice the Preset # recalled is in the upper left of the LCD indicating that it is the current preset.

The Preset # Recalled is displayed in the upper left of the LCD. Each of the values in the LCD indicate weather a knob or slider is in Preset or live mode. To the left of every value is a arrow or a dash . A dash indicates the LCD is showing the actual value of the knob or slider. An arrow indicates the value displayed is the Preset value and the number of the preset will be shown in the LCD. If you Recall a preset, all values will have an arrow next to them. Turning each knob you can see the arrows turn to dashes indicating that by turning the knob you have taken just that control out of preset mode to live, or actual position of the knob.

If you move every knob and slider after recalling a preset the preset # will clear. At any time you can save an edited preset.

 

Factory Presets

There are 8 presets on the ReAnimator. The settings are shown below so you can easily recreate if needed. You should quickly create your own presets using these as starting points, make a few changes, and then save over these presets.

Preset 1 is a decaying echo

Delay 1 slider is set to 50 and Delay 2 slider is set to 25. Then set the Filter1 on Delay 1 to 80 and the Filter2 on Delay 2 to 20. Set the Delay time to 100. All other controls at 0 except the Frequency controls should be at the highest setting clean which indicates no filtering is occurring. Adjust volume as needed, the volume control is not saved with the preset information.

This creates a delayed version of the original signal added back to the audio 600 ms later at half the loudness of the initial audio with a lot of filtering that removes some of the higher frequencies. The Delay 2 is set to be about 40 percent of the original level with more filtering of the high frequencies and will be added back at 1200 ms (1.2 seconds) after the sound originally occurred.

 

Preset 2 is a small room reverb with very little late echo.

The Room slider is set to 70 and the Reverb Size knob is set to 20. All other controls at 0 except the Frequency controls are set to clean and the volume adjusted to taste. Pull the Room reverb slider down to 0 and then push it up to 99 to hear the difference between wet reverb and clean with no reverb.

Preset 3 is a large Hall reverb with lots of late echo.

The Hall slider is set to 80 and the Reverb Size knob is set to 99. All other controls at 0 except the Frequency controls are set to clean and the volume adjusted to taste. Try switching between preset 2 and preset 3. Push the Recall switch choose a number hit recall again.

Preset 4 is a resonant filter

The Frequency control knobs for Left and Right are set to 8000 and the Resonance for both is set to 99. All other controls at 0 except the Frequency controls are set to clean and the volume adjusted to taste. This creates a sound where the high frequencies above 8000Hz are being filtered out, and a peak or resonance is created around 8000 Hz. Adjust the Frequency knobs up and down between 3000 to 8000. Also try moving increasing the Left knob while decreasing the Right knob.

Preset 5 is a resonate filter with light drive accenting the high end frequencies

The Frequency control knobs for Left and Right are set to 6000 and the Resonance for both is set to 99. In the Output Section the Drive is set to 60 and the High knob is set to 50. All other controls at 0 except the Frequency controls are set to clean and the volume adjusted to taste. This creates a sound where the high frequencies above 6000Hz are being filtered out, and a peak or resonance is created around 6000 Hz. The drive section is set so that there is some overdrive occurring and the high has been accentuated. Adjust the Frequency knobs up and down.

Preset 6 very crunchy filter

Same as Preset 5 except Drive knob is set to 90 Low is set to 50 and high to 80. Adjust the Drive knob to 0 to instantly remove all overdrive. Try increasing and decreasing the Drive to bring out sections in audio.

Preset 7 is a nice delay of 120 with only Delay1 and a little drive

Delay 1 slider is set to 80 and Filter1 and Filter 2 are set to 99. Set the Delay time to 120. The Drive knob is set to 50 Low is set to 50 and high to 80. All other controls at 0 except the Frequency controls are set to clean and the volume adjusted to taste. This preset is best when you know the bpm of the audio, however adjusting the Delay time knob can sometimes lead to interesting rhythms. Try lowering the Delay 1 slider and raising the Delay 2 slider to hear the difference between a delay one beat later or a delay 2 beats later.

Preset 8 is all effects on, lots of delay reverb and drive

Delay 1 slider is set to 80, Delay 2 slider is set to 50, and Filter1 and Filter 2 are set to 99. Set the Delay time to 120. The Hall slider is set to 60 and the Reverb size knob is set to 90, The Drive knob is set to 70 Low is set to 70 and high to 70. All other controls at 0 except the Frequency controls are set to clean and the volume adjusted to taste.

 

ReAnimator 2.2 Specs

dimensions: 14 inches Wide, 13 inches deep, and 5 inches high

weight: about 6 pounds

A/D and D/A 24 bit 48000

Audio jacks are rugged Switchcraft 1/4" jacks

High quality smooth 60 mm faders

All audio cables are Mogami

Beautiful Blue LCD 4 lines x 20 characters

Stereo line level audio in (Left Right) , Stereo line level audio out

Energy Star universal power supply

9 volt 1000mA center positive

Technology

The ReAnimator uses some of the latest technology to achieve professional audio quality results. At the heart of the ReAnimator is a 32 bit Sharc DSP processor from Analog Devices. This is amazing chip has the power to do large amounts of processing in real time with amazing fidelity. A 32 bit PIC processor is used to read the knobs, sliders, and buttons and also communicate to the Sharc chip and the LCD.

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